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Template:SRD Template:Monster

Arrowhawk, Elder[]

Large Template:Outsider (Template:Subt, Template:Subt)

Hit Dice: 15d8+45 (112 hp) Template:HD

Initiative: +5

Speed: Fly 60 ft. (perfect) (12 squares)

Armor Class: 22 (–1 size, +5 Dex, +8 natural), touch 14, flat-footed 17

Base Attack/Grapple: +15/+25

Attack: Electricity ray +19 ranged touch (2d8) or bite +21 melee (2d6+9)

Full Attack: Electricity ray +19 ranged touch (2d8) or bite +20 melee (2d6+9)

Space/Reach: 10 ft./5 ft.

Special Attacks: Electricity ray

Special Qualities: Darkvision 60 ft., immunity to acid, electricity, and poison, resistance to cold 10 and fire 10

Saves: Fort +12, Ref +14, Will +10

Abilities: Str 22, Dex 21, Con 16, Int 10, Wis 13, Cha 13

Skills: Diplomacy +3, Escape Artist +23, Knowledge (the planes) +18, Listen +21, Move Silently +23, Search +18, Sense Motive +19, Spot +21, Survival +19 (+21 following tracks, +21 Plane of Air), Use Rope +5 (+7 involving bindings)

Feats: Alertness, Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Weapon Finesse, Weapon Focus

Environment: Elemental Plane of Air

Organization: Solitary or clutch (2–4)

Challenge Rating: Template:Cr

Treasure: None

Alignment: Always neutral

Advancement: 16–24 HD (Large); 25–32 HD (Gargantuan)

Level Adjustment: —


Description[]

An arrowhawk is a predator and scavenger from the Elemental Plane of Air. By twisting its body and varying the cadence of its wingbeats, an arrowhawk can fly at top speed in any direction. A juvenile arrowhawk (1 to 10 years old) is about 5 feet long from beak to tail, with the body accounting for about one-third of that length. Its wingspan is about 7 feet, and it weighs about 20 pounds. An adult (11 to 40 years old) is about 10 feet long from beak to tail, with a wingspan of about 15 feet and a weight of about 100 pounds. An elder arrowhawk (41 to 75 years old) is about 20 feet long with a wingspan of 30 feet and a weight of about 800 pounds.

Arrowhawks speak Auran, but they are not usually talkative creatures.

Combat[]

Arrowhawks are extremely territorial and always hungry. They attack almost any other creature they meet, seeking a meal or trying to drive away a rival. The primary mode of attack is an electricity ray, fired from the tail. The creature also bites, but it prefers to stay out of reach.

Electricity Ray (Su)[]

An arrowhawk can fire this ray once per round, with a range of 50 feet.

See Also:Arrowhawk, Arrowhawk, Juvenile, Arrowhawk, Adult, Arrowhawk, Elder

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