Template:SRD Template:Animal


Small Animal

Hit Dice: 1d8+2 (6 hp) Template:HD

Initiative: +3

Speed: 30 ft. (6 squares), burrow 10 ft.

Armor Class: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12

Base Attack/Grapple: +0/-5

Attack: Claw +4 melee (1d2-1)

Full Attack: 2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)

Space/Reach: 5 ft./5 ft.

Special Attacks: Rage

Special Qualities: Low-light vision, scent

Saves: Fort +4, Ref +5, Will +1

Abilities: Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6

Skills: Escape Artist +7, Listen +3, Spot +3

Feats: Track (B), Weapon Finesse

Environment: Temperate forests

Organization: Solitary, pair, or cete (3-5)

Challenge Rating: Template:Cr

Advancement: 2 HD (Small)

Level Adjustment: -


The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging.

An adult badger is 2 to 3 feet long and weighs 25 to 35 pounds.


Badgers attack with their sharp claws and teeth.

Rage (Ex)Edit

A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to Armor Class. The creature cannot end its rage voluntarily.


A badger has a +4 racial bonus on Escape Artist checks.

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