Template:SRD Template:Animal


Diminutive Animal

Hit Dice: 1/4 d8 (1 hp) Template:HD

Initiative: +2

Speed: 5 ft (1 square), fly 40 ft. (good)

Armor Class: 16 (+4 size, +2 Dex), touch 16, flat-footed 14

Base Attack/Grapple: +0/-17

Attack: -

Full Attack: -

Space/Reach: 1 ft./0 ft.

Special Attacks: -

Special Qualities: Blindsense 20 ft., low-light vision

Saves: Fort +2, Ref +4, Will +2

Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4

Skills: Hide +14, Listen +8*, Move Silently +6, Spot +8*

Feats: Alertness

Environment: Temperate deserts

Organization: Colony (10-40) or crowd (10-50)

Challenge Rating: Template:Cr

Advancement: -

Level Adjustment: -


Bats are nocturnal flying mammals. The statistics presented here describe small, insectivorous bats.


Blindsense (Ex)Edit

A bat notices and locates creatures within 20 feet. Opponents still have 100% concealment against a creature with blindsense.


(*) A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.

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