Template:SRD Template:Monster


Medium Template:Magical Beast

Hit Dice: 8d10+24 (68 hp) Template:HD

Initiative: +6

Speed: 60 ft. (12 squares)

Armor Class: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15

Base Attack/Grapple: +8/+11

Attack: Claw +11 melee (1d8+4)

Full Attack: Claw +11 melee (1d8+4)

Space/Reach: 5 ft./5 ft.

Special Attacks: Acid spray

Special Qualities: Darkvision 60 ft., immunity to acid, low-light vision, scent

Saves: Fort +9, Ref +10, Will +3

Abilities: Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10

Skills: Hide +9, Listen +6, Jump +21, Spot +6

Feats: Alertness, Improved Initiative, Lightning Reflexes

Environment: Warm forests

Organization: Solitary or pack (3-6)

Challenge Rating: Template:Cr

Treasure: None

Alignment: Always neutral

Advancement: 9-12 HD (Medium); 13-24 HD (Large)

Level Adjustment: -


A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,


A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.

Acid Spray (Ex)Edit

A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.

The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.


A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.

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