Template:SRD Template:Animal


Dire BearEdit

Large Animal

Hit Dice: 12d8+51 (105 hp) Template:HD

Initiative: +1

Speed: 40 ft. (8 squares)

Armor Class: 17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16

Base Attack/Grapple: +9/+23

Attack: Claw +19 melee (2d4+10)

Full Attack: 2 claws +19 melee (2d4+10) and bite +13 melee (2d8+5)

Space/Reach: 10 ft./5 ft.

Special Attacks: Improved grab

Special Qualities: Low-light vision, scent

Saves: Fort +12, Ref +9, Will +9

Abilities: Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10

Skills: Listen +10, Spot +10, Swim +13

Feats: Alertness, Endurance, Run, Toughness, Weapon Focus (claw)

Environment: Cold forests

Organization: Solitary or pair

Challenge Rating: Template:Cr

Treasure: None

Alignment: Always neutral

Advancement: 13-16 HD (Large); 17-36 HD (Huge)

Level Adjustment: -


The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible. A typical dire bear is 12 feet long and weighs as much as 8,000 pounds.


A dire bear attacks by tearing at opponents with its claws.

Improved Grab (Ex)Edit

To use this ability, a dire bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.

See also : Dire Ape, Dire Badger, Dire Bat, Dire Animal, Dire Boar, Dire Lion, Dire Rat, Dire Shark, Dire Tiger, Dire Weasel, Dire Wolf, Dire Wolverine

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.