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Divine Spells (Level 4)Edit

d% Spell Market Price
01–05 air walk 700 gp
06–07 antiplant shell 700 gp
08–09 blight 700 gp
10–11 break enchantment 700 gp
12–13 command plants 700 gp
14–15 control water 700 gp
16–21 cure critical wounds 700 gp
22–26 death ward 700 gp
27–31 dimensional anchor 700 gp
32–34 discern lies 700 gp
35–37 dismissal 700 gp
38–39 divination 725 gp
40–42 divine power 700 gp
43–47 freedom of movement 700 gp
48–49 giant vermin 700 gp
50–51 holy sword 700 gp
52–54 imbue with spell ability 700 gp
55–57 inflict critical wounds 700 gp
58–60 magic weapon, greater 700 gp
61–62 nondetection 750 gp
63–64 planar ally, lesser 1,200 gp
65–67 poison 700 gp
68–69 reincarnate 700 gp
70–71 repel vermin 700 gp
72–76 restoration 800 gp
77–78 rusting grasp 700 gp
79–81 sending 700 gp
82–85 spell immunity 700 gp
86–87 spike stones 700 gp
88–90 summon monster IV 700 gp
91–93 summon nature’s ally IV 700 gp
94–98 tongues 700 gp
99–100 tree stride 700 gp

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