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Template:SRD Template:Monster


Dragonne[]

Large Template:Magical Beast

Hit Dice: 9d10+27 (76 hp) Template:HD

Initiative: +6

Speed: 40 ft. (8 squares), fly 30 ft. (poor)

Armor Class: 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16

Base Attack/Grapple: +9/+17

Attack: Bite +12 melee (2d6+4)

Full Attack: Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2)

Space/Reach: 10 ft./5 ft.

Special Attacks: Pounce, roar

Special Qualities: Darkvision 60 ft., low-light vision, scent

Saves: Fort +9, Ref +8, Will +4

Abilities: Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12

Skills: Listen +11, Spot +11

Feats: Blind-Fight, Combat Reflexes, Improved Initiative, Track

Environment: Temperate deserts

Organization: Solitary, pair, or pride (5-10)

Challenge Rating: Template:Cr

Treasure: Double standard

Alignment: Usually neutral

Advancement: 10-12 HD (Large); 13-27 HD (Huge)

Level Adjustment: Template:La (cohort)

Description[]

A dragonne possesses huge claws and fangs, and large eyes, usually the color of its scales. A dragonne is about 12 feet long and weighs about 700 pounds.

Dragonnes speak Draconic.

Combat[]

A dragonne’s wings are useful only for short flights, carrying the creature for 10 to 30 minutes at a time.

Nevertheless, it uses its wings effectively in battle. If opponents attempt to charge or encircle it, the dragonne simply takes to the air and finds a more defensible position.

Pounce (Ex)[]

If a dragonne charges, it can make a full attack in the same round.

Roar (Su)[]

A dragonne can loose a devastating roar every 1d4 rounds. All creatures except dragonnes within 120 feet must succeed on a DC 15 Will save or become fatigued. Those within 30 feet who fail their saves become exhausted. The save DC is Charisma-based.

Skills[]

Dragonnes have a +4 racial bonus on Listen and Spot checks.

Carrying Capacity[]

A light load for a dragonne is up to 348 pounds; a medium load, 349–699 pounds, and a heavy load, 700–1,050 pounds.

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